Unfortunately, this ability to shoot around corners doesn’t work as well as it should. Using cover is your best friend, and the ability to peek around corners is vital to successfully infiltrating without taking a scratch. While the animations for crouching and lying on the ground don’t transition as smoothly as one would like, the ability to get into these positions is crucial. The great thing about Ghost Recon 2 lies in the controlling scheme and the natural feel of how you can make your commando perform precise actions on-screen. Don’t forget to protect your squad-mates in the process, because points are awarded based on how accurate you are in killing the enemy as well as how protected your team was. Complete the entire mission or die trying. The reason for short missions, however, is that if you die, you’ll be required to start from scratch. The missions in Ghost Recon 2 are actually relatively short, which is a shame because attempting to penetrate an enemy base can actually be quite fun. Tom Clancy’s Ghost Recon 2 follows suit and delivers both squad-based gameplay as well as solo missions for those that don’t realize there’s no “I” in “TEAM.” Unfortunately, the squad-based elements are practically non-existent when it really comes down to the gameplay. There’s been a recent rash of war-themed video games released for the combat-oriented gamer. The voice recognition of this great gameplay element is outstanding, which makes giving orders no harder than the click of a button and a couple of words coming from your mouth.
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In addition, you also have the ability to use a supported USB Headset to verbally give commands to your troops. The music in the game also sets a very distinct mood. Of course, all of the typical war-time sound effects are present, but the talking of teammates is also quite well done. On the audio front, GR2 does a very nice job. But when you take the game to the Internet, be very prepared for an even more dumbed-down look, as the game actually gives a visual feeling of playing a PSOne game. However, outdoor elements do a very good job of imitating cover and impairing the vision of the player. Textures seemed very basic, and the overall look and quality of objects unfortunately felt very rushed out the door.
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While the environments do a fine job of getting the mood across to the player, the detail that I had hoped for just wasn’t there. I was quite disappointed with the visual elements of Ubisoft’s Ghost Recon 2 for PlayStation 2.